Surface Scattering
Surface Scattering in KostaCLOUD
Lambertian Scattering Model
Used for extremely diffusive surfaces. Perfect hemispherical scatter distribution.
Validity
- Isotropic Surface Roughness
- Ideal Diffuser.
- Only valid for perfectly diffusing materials.
BSDF
Where , where R is the reflectivity of the sample.
Example Values
These values below were provided by the reference below, and re-presented here. These values are built into the "Simplistic Presets", where the idea of this table for this model in Rich Pfisterer's words: "Approximated Scatter Model"
| Surface | R |
|---|---|
| Ideal diffuser | 1 |
| Typical matte paper at normal incidence | 0.85 |
| Typical diffuse black paint at normal incidence | 0.5 |
| Perfect absorber | 0 |
References
- J. E. Harvey, Understanding surface scatter phenomena: A linear systems formulation, SPIE Press, Bellingham (2019).
- Approximated Scatter Models for Stray Light Analysis, Richard N. Pfisterer
ABg Scattering Model
Used for approximating smooth surface finishes.
Validity
- Isotropic Surface Roughness
- RMS Surface Roughness (Smooth Surfaces)
- Surface Roughness is Bandwidth Limited. I.e. The roughness is not just a single sinusoidal frequency, but a spread of frequencies about some dominant frequency.
- Simplistic Model, Ideal for quick turn-around. Wavelength dependence, and model parameters may differ from reality.
BSDF
Where , with some fitting parameters: A,B, and g.
Example Values
These values below were provided by the reference below, and re-presented here. These values are built into the "Simplistic Presets", where the idea of this table for this model in Rich Pfisterer's words: "Approximated Scatter Model"
| Polish | g | B | A |
|---|---|---|---|
| Super | 2.5 | 0.00001 | |
| Slightly better than Standard | 2.0 | 0.0001 | |
| Standard | 1.5 | 0.001 | |
| Slightly worse than Standard | 1.0 | 0.01 |
| Polish | g | B | A |
|---|---|---|---|
| Super | 2.5 | 0.00001 | |
| Slightly better than Standard | 2.0 | 0.0001 | |
| Standard | 1.5 | 0.001 | |
| Slightly worse than Standard | 1.0 | 0.01 |
References
Approximated Scatter Models for Stray Light Analysis, Richard N. Pfisterer
Bidirectional Scattering Distribution Function (BSDF)
Sum of ABg Parameters. See ABg for more information.
Rayleigh-Rice Scattering Model
References
J. E. Harvey, Understanding surface scatter phenomena: A linear systems formulation, SPIE Press, Bellingham (2019).
Beckmann-Kirchoff Scattering Model
References
J. E. Harvey, Understanding surface scatter phenomena: A linear systems formulation, SPIE Press, Bellingham (2019).
Harvey-Shack Scattering Model
References
J. E. Harvey, Understanding surface scatter phenomena: A linear systems formulation, SPIE Press, Bellingham (2019).
K-Correlation Scattering Model
References
J. E. Harvey, Understanding surface scatter phenomena: A linear systems formulation, SPIE Press, Bellingham (2019).
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